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Suitability Guides: In-game animals that can go on land

Started by Jay, June 22, 2006, 04:02:48 AM

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Jay

Results From Configuration Checking (2022-10-29 checker version):

bongo.ai date: Wed Sep 05 07:48:28 2001
*** Warning: No cPrefIconID in [f/Characteristics/Integers] section.
*** Warning: No cPrefIconID in [y/Characteristics/Integers] section.
*** Warning: f= has Baby1, but there is no BehaviorSet\Baby1].
*** Warning: No fPlay... type of line before fPlayTime line.
*** Warning: No fPlay... type of line or fDie line after fPlayTime line.

Animal Type: bongo

Bongo

The bongo is a strikingly beautiful forest antelope that is found in parts of
Kenya, the Congo Basin, East Africa, and West Africa. They are the largest of
the forest antelopes; males can weigh close to 900 pounds, and females up to
600 pounds. Bongos have rich chestnut coats, with each individual displaying a
unique pattern of camouflaging white stripes along its side. Both sexes have
heavy spiraled horns. There are two subspecies of bongo, the mountain bongo
from Kenya, which is endangered, and the western or lowland bongo, which is
listed as near threatened. All bongos in captivity are mountain bongos.
   (plus 5 other paragraphs)

Animal Characteristics:

Habitat: Rainforest; Location: Africa
Cost: 900; Crowd number: 30
ZT Family: Even-Toed Ungulate; ZT Genus: Antelope
Minimum happiness needed for chance of breeding: 90
Preferred shelter: Small Stable
Preferred ZT shelter allowing any animal without hack: Small Concrete Shelter
Animal can jump.

Exhibit Preferences:

Foliage:
Elephant Ear Tree, Rainforest Bush, Orchid Tree, Thouarsus Cycad Tree (DD)
Fern Bush (DD), Leptocycas Tree (DD), Williamsonia Tree (DD)
Fallen Rainforest Tree (ES), Rainforest Stump (ES), Rafflesia (ES)
Giant Ficus Tree (ES), Durian Tree (ES)

Rocks:
Large Rock, Small Rock, Medium Rock, Stone Ruins, Rainforest Rock Formation
Mossy Rainforest Rock (ES), Limestone Rock (ES)

Specifically liked shelters:
Small Stable, Stable, Large Stable, Small Concrete Shelter, Concrete Shelter
Large Concrete Shelter, Small Wood Shelter, Wood Shelter, Large Wood Shelter

Exhibit Construction:

Number of animals allowed per exhibit: 3-15 with 20 squares for each adult

Exhibit size (for 3 adults): 60 grid squares

Terrain (for exhibit with 60 grid squares):
42 Rainforest Floor, 6 Dirt, 12 Grass

Foliage (for exhibit with 60 grid squares):
7 grid squares should contain foliage.
Foliage that would give the most happiness: Elephant Ear Tree

Rocks (for exhibit with 60 grid squares):
5 Small Rock, which is its most liked rock

Jay

* Efficiency: animals/sealion/bchball.wav not in uca, so not needed.
* Efficiency: animals/sealion/breach.wav not in uca, so not needed.
* Efficiency: animals/sealion/surfroll.wav not in uca, so not needed.
* Efficiency: animals/sealion/surfvoca.wav not in uca, so not needed.

Results From Configuration Checking (2022-10-29 checker version):

sealion.ai date: Thu May 01 16:19:02 2003
*** Warning: No cPrefIconID in [f/Characteristics/Integers] section.
*** Warning: No cPrefIconID in [y/Characteristics/Integers] section.
*** Warning: Item id 7061 has multiple settings in [cSuitableObjects].
*** Warning: fPlay in bSleep for land animal that can be in water.
*** Warning: fPlay in bSleep for land animal that can be in water.
*** Warning: fPlay in bSleep for land animal that can be in water.
*** Warning: fPlay in bSleep for land animal that can be in water.
*** Warning: fPlay in bSleep for land animal that can be in water.
*** Warning: fPlay in bDie for land animal that can be in water.
*** Warning: fPlay in bDie for land animal that can be in water.
*** Warning: fPlay in bDie for land animal that can be in water.
*** Warning: fPlay in bDie for land animal that can be in water.
*** Warning: fPlay in bSick for land animal that can be in water.
*** Warning: fPlay in bSick for land animal that can be in water.
*** Warning: fPlay in bSick for land animal that can be in water.
*** Warning: fPlay in bSick for land animal that can be in water.
*** Warning: fPlay in bSick for land animal that can be in water.
*** Warning: fPlay in bCaughtGuest for land animal that can be in water.
*** Warning: fPlay in bCaughtGuest for land animal that can be in water.
*** Warning: Has fDustBall and sound, but no 'dustball=' sound setting.
*** Warning: Has fDustBall, sound, + cSwims not 0, but no 'waterball=' sound.
*** Warning: cPrefIconID 7062 is not in [cSuitableObjects] with value > 0.
*** Warning: No fPlay... type of line before fPlayTime line.
*** Warning: No fPlay... type of line or fDie line after fPlayTime line.

Animal Type: sealion

California Sea Lion

California sea lions make their home along the Pacific coast of North America.
Their range extends from British Columbia in Canada to the southern tip of
Baja California in Mexico. In addition, there is a second population of
California sea lions existing in the Galapagos Islands. Sea lions congregate
on rocky and sandy beaches of coastal islands and mainland shorelines.
   (plus 8 other paragraphs)

Animal Characteristics:

Habitat: Aquatic; Location: Pacific Ocean
Cost: 700; Crowd number: 40
ZT Family: Pinniped; ZT Genus: Sea Lion
Minimum happiness needed for chance of breeding: 90
Animal can swim in water terrain.
Animal can swim in tanks.

Exhibit Preferences:

Foliage:
Water Lily, Water Reed, Bald Cypress Tree (DD), Horsetail (DD)
Sea Anemone (MM), Barnacles (MM), Beach Grass (MM), Brittle Sea Star (MM)
Clam Bed (MM), Orange Cup Coral (MM), Divercate Tree Coral (MM)
Feather Duster Worm (MM), Fire Coral (MM), Kelp (MM), Sea Lettuce (MM)
Red Gorgonian (MM), Sargassum (MM), Sand Dollar (MM), Sea Cucumber (MM)
Sea Star (MM), Seaweed (MM), Sea Grass (MM), Sea Sponge (MM)
Stove Pipe Sponge (MM), Tube Worm (MM), Purple Sea Urchin (MM)

Rocks:
Large Rock, Small Rock, Medium Rock, Medium Aquatic Rock (DD)
Small Ocean Floor Rock (MM), Medium Coral Formation (MM)
Large Ocean Floor Rock (MM), Medium Ocean Floor Rock (MM)
Large Coral Formation (MM), Iceberg (MM), Isle Rock (MM)

Other specifically liked objects:
Advanced Trick Area (MM), Dolphin Ball (MM), Orca Ball (MM)
Dolphin Hoop (MM), Orca Stage (MM), Sea Lion Beach Ball (MM)
Sea Lion Squeeze Horn (MM), Sea Lion Raft (MM), Sea Otter Ball (MM)
Sea Otter Hoop (MM), Raft (MM)

Other specifically tolerated objects:
Tank Filter (MM)

Exhibit Construction:

Number of animals allowed per exhibit: 2-16 with 35 squares for each adult

Exhibit size (for 2 adults): 70 grid squares

Terrain (for exhibit with 70 grid squares):
63 Salt Water, 7 Gray Stone

Foliage (for exhibit with 70 grid squares):
2 grid squares should contain foliage.
Foliage that would give the most happiness: Water Lily
Since this is a small plant, greatest happiness will occur
if each of the 2 grid squares contains 4 of this plant.

Rocks (for exhibit with 70 grid squares):
8 Small Rock, which is its most liked rock

Jay

Results From Configuration Checking (2022-10-29 checker version):

cheetah.ai date: Thu Jun 05 15:45:02 2003
*** Warning: No cPrefIconID in [f/Characteristics/Integers] section.
*** Warning: No cPrefIconID in [y/Characteristics/Integers] section.
*** Warning: f= has Baby1, but there is no BehaviorSet\Baby1].
*** Warning: Sound low_growl is in BehaviorSet, but is not in [Sounds].
*** Warning: No fPlay... type of line before fPlayTime line.
*** Warning: No fPlay... type of line or fDie line after fPlayTime line.

Animal Type: cheetah

Cheetah

Cheetahs are unique cats found today primarily in sub-Saharan Africa, with
small populations also existing in Iran and Russia. The oldest cheetah
fossils, discovered in North America, date from about 4 million years ago.
This animal was common throughout Asia, Africa, Europe, and North America
until about 10,000 years ago, when major climactic changes at the end of the
last Ice Age caused many mammals to die out. Genetically, all cheetahs living
today are as closely related as identical twins, which has led to the theory
that the current cheetah population is descended from a single female and a
few closely related males. This lack of genetic diversity makes the cheetah
particularly vulnerable to disease.
   (plus 7 other paragraphs)

Animal Characteristics:

Habitat: Savannah; Location: Africa
Cost: 1600; Crowd number: 20
ZT Family: Cat; ZT Genus: Cheetah
Minimum happiness needed for chance of breeding: 97
Preferred shelter: Rock Cave
Preferred ZT shelter allowing any animal without hack: Large Concrete Shelter
Animal can jump.
Animal can climb cliffs.

Exhibit Preferences:

Foliage:
Thorn Bush, Yellow Fever Tree, Umbrella Thorn Tree, Tall Grass
Sigillaria Tree (DD), Senegal Date Palm (ES)

Rocks:
Large Rock, Small Rock, Medium Rock, Medium Savannah Rock (DD)
Termite Mound (ES)

Specifically liked shelters:
Rock Cave, Concrete Shelter, Large Concrete Shelter, Wood Shelter
Large Wood Shelter

Specifically tolerated shelters:
Small Concrete Shelter, Small Wood Shelter

Exhibit Construction:

Number of animals allowed per exhibit: 1-3 with 50 squares for each adult

Exhibit size (for 2 adults): 100 grid squares

Terrain (for exhibit with 100 grid squares):
90 Savannah Grass, 10 Dirt

Foliage (for exhibit with 100 grid squares):
7 grid squares should contain foliage.
Foliage that would give the most happiness: Thorn Bush
Since this is a small plant, greatest happiness will occur
if each of the 7 grid squares contains 4 of this plant.

Rocks (for exhibit with 100 grid squares):
16 Small Rock, which is its most liked rock

Jay

Results From Configuration Checking (2022-10-29 checker version):

chimp.ai date: Tue Mar 19 12:22:22 2002
*** Warning: No cPrefIconID in [f/Characteristics/Integers] section.
*** Warning: No cPrefIconID in [y/Characteristics/Integers] section.
*** Warning: f= has Baby1, but there is no BehaviorSet\Baby1].
*** Warning: No fPlay... type of line before fPlayTime line.
*** Warning: No fPlay... type of line or fDie line after fPlayTime line.

Animal Type: chimp

Chimpanzee

Chimps are our closest living relatives. In appearance, they somewhat resemble
monkeys, but lack tails and facial hair. They have long arms with opposable
thumbs and are able to use tools. Chimps are extremely intelligent animals; in
captivity they have been taught to communicate using sign language.
Observations of these animals in their native habitat show that chimpanzees
exhibit culture: different bands of chimps display variations in acquired
skills and habits.
   (plus 4 other paragraphs)

Animal Characteristics:

Habitat: Rainforest; Location: Africa
Cost: 1500; Crowd number: 30
ZT Family: Primate; ZT Genus: Ape
Minimum happiness needed for chance of breeding: 95
Preferred shelter: Small Concrete Shelter
Animal can jump.
Animal can climb objects.
Animal can climb cliffs.

Exhibit Preferences:

Foliage:
Elephant Ear Tree, Rainforest Bush, Orchid Tree, Thouarsus Cycad Tree (DD)
Fern Bush (DD), Leptocycas Tree (DD), Williamsonia Tree (DD)
Fallen Rainforest Tree (ES), Rainforest Stump (ES), Rafflesia (ES)
Giant Ficus Tree (ES), Durian Tree (ES)

Rocks:
Large Rock, Small Rock, Medium Rock, Stone Ruins, Rainforest Rock Formation
Mossy Rainforest Rock (ES), Limestone Rock (ES)

Specifically liked shelters:
Small Concrete Shelter, Concrete Shelter, Large Concrete Shelter
Small Wood Shelter, Wood Shelter, Large Wood Shelter

Other specifically liked objects:
Small Chimpanzee Bars, Large Chimpanzee Bars

Exhibit Construction:

Number of animals allowed per exhibit: 3-15 with 15 squares for each adult

Exhibit size (for 3 adults): 45 grid squares

Terrain (for exhibit with 45 grid squares):
38 Rainforest Floor, 2 Dirt, 5 Grass

Foliage (for exhibit with 45 grid squares):
9 grid squares should contain foliage.
Foliage that would give the most happiness: Orchid Tree
Since this is a small plant, greatest happiness will occur
if each of the 9 grid squares contains 4 of this plant.

Rocks (for exhibit with 45 grid squares):
7 Small Rock, which is its most liked rock

Elevation: Of the 45 squares, 1 nonadjacent squares should be elevated.

Jay

Results From Configuration Checking (2022-10-29 checker version):

cloulep.ai date: Thu Jun 05 15:45:02 2003
*** Warning: No cPrefIconID in [f/Characteristics/Integers] section.
*** Warning: No cPrefIconID in [y/Characteristics/Integers] section.
*** Warning: f= has Baby1, but there is no BehaviorSet\Baby1].
*** Warning: Sound low_growl is in BehaviorSet, but is not in [Sounds].
*** Warning: No fPlay... type of line before fPlayTime line.
*** Warning: No fPlay... type of line or fDie line after fPlayTime line.

Animal Type: cloulep

Clouded Leopard

Despite their name, clouded leopards are not members of the leopard family,
but are a separate species of wild cat, as are snow leopards. Clouded leopards
are the only members of the genus Neofelis.
   (plus 6 other paragraphs)

Animal Characteristics:

Habitat: Rainforest; Location: Southeast Asia
Cost: 1800; Crowd number: 10
ZT Family: Cat; ZT Genus: Leopard
Minimum happiness needed for chance of breeding: 97
Preferred shelter: Rock Cave
Preferred ZT shelter allowing any animal without hack: Small Concrete Shelter
Animal can jump.
Animal can climb cliffs.

Exhibit Preferences:

Foliage:
Mangrove Tree, Foxtail Palm Tree, Rainforest Fern, Thouarsus Cycad Tree (DD)
Fern Bush (DD), Leptocycas Tree (DD), Williamsonia Tree (DD)
Fallen Rainforest Tree (ES), Rainforest Stump (ES), Rafflesia (ES)
Giant Ficus Tree (ES), Durian Tree (ES)

Rocks:
Large Rock, Small Rock, Medium Rock, Stone Ruins, Rainforest Rock Formation
Mossy Rainforest Rock (ES), Limestone Rock (ES)

Specifically liked shelters:
Rock Cave, Small Concrete Shelter, Concrete Shelter, Large Concrete Shelter
Small Wood Shelter, Wood Shelter, Large Wood Shelter

Other specifically liked objects:
Waterfall Rock Formation, Cat Climbing Tree

Exhibit Construction:

Number of animals allowed per exhibit: 1-2 with 35 squares for each adult

Exhibit size (for 2 adults): 70 grid squares

Terrain (for exhibit with 70 grid squares):
56 Rainforest Floor, 14 Grass

Foliage (for exhibit with 70 grid squares):
11 grid squares should contain foliage.
Foliage that would give the most happiness: Mangrove Tree
Since this is a small plant, greatest happiness will occur
if each of the 11 grid squares contains 4 of this plant.

Rocks (for exhibit with 70 grid squares):
17 Small Rock, which is its most liked rock

Jay

Results From Configuration Checking (2022-10-29 checker version):

wildebst.ai date: Tue Sep 03 16:04:30 2002
*** Warning: No cPrefIconID in [f/Characteristics/Integers] section.
*** Warning: No cPrefIconID in [y/Characteristics/Integers] section.
*** Warning: f= has Baby1, but there is no BehaviorSet\Baby1].
*** Warning: No fPlay... type of line before fPlayTime line.
*** Warning: No fPlay... type of line or fDie line after fPlayTime line.

Animal Type: wildebst

Common Wildebeest

The common wildebeest is a large, bearded antelope found on the savannah
grasslands of central and southern Africa. It is a grazing animal, using its
teeth to take large bites of the short green grass it favors. This preference
for the shorter grasses allows the wildebeest to eat its fill, even when
grazing in close proximity to other species. In captivity, the wildebeest
enjoys a steady diet of grasses and other greens.
   (plus 4 other paragraphs)

Animal Characteristics:

Habitat: Savannah; Location: Africa
Cost: 1000; Crowd number: 30
ZT Family: Even-Toed Ungulate; ZT Genus: Wildebeest
Minimum happiness needed for chance of breeding: 90
Preferred shelter: Small Lean-to
Preferred ZT shelter allowing any animal without hack: Concrete Shelter
Animal can jump.

Exhibit Preferences:

Foliage:
Thorn Acacia Tree, Tall Grass, Sigillaria Tree (DD), Senegal Date Palm (ES)

Rocks:
Large Rock, Small Rock, Medium Rock, Medium Savannah Rock (DD)
Termite Mound (ES)

Specifically liked shelters:
Small Lean-to, Lean-to, Large Lean-to, Small Concrete Shelter
Concrete Shelter, Large Concrete Shelter, Small Wood Shelter, Wood Shelter
Large Wood Shelter

Exhibit Construction:

Number of animals allowed per exhibit: 3-25 with 15 squares for each adult

Exhibit size (for 3 adults): 45 grid squares

Terrain (for exhibit with 45 grid squares):
36 Savannah Grass, 2 Sand, 5 Dirt, 2 Fresh Water

Foliage (for exhibit with 45 grid squares):
1 grid square should contain foliage.
Foliage that would give the most happiness: Tall Grass
Since this is a small plant, greatest happiness will occur
if the grid square contains 4 of this plant.

Rocks (for exhibit with 45 grid squares):
2 Small Rock, which is its most liked rock

Jay

Results From Configuration Checking (2022-10-29 checker version):

dromcaml.ai date: Wed Sep 05 16:03:18 2001
*** Warning: No cPrefIconID in [f/Characteristics/Integers] section.
*** Warning: No cPrefIconID in [y/Characteristics/Integers] section.
*** Warning: f= has Baby1, but there is no BehaviorSet\Baby1].
*** Warning: No fPlay... type of line before fPlayTime line.
*** Warning: No fPlay... type of line or fDie line after fPlayTime line.

Animal Type: dromcaml

Dromedary Camel

The dry, arid desert environment of North Africa is home to the dromedary
camel. This harsh and unforgiving terrain is known for its exceedingly high
temperatures, lack of water, and vast empty expanses of sand, broken only by
the occasional stretch of dirt or rocky ground. Camels are well-adapted to the
harsh conditions of their desert habitat and prefer it above all others.
Camels are no longer found in the wild, being completely domesticated. They
are commonly referred to as "the ships of the desert" by the native peoples of
North Africa who use them as beasts of burden.
   (plus 3 other paragraphs)

Animal Characteristics:

Habitat: Desert; Location: North Africa
Cost: 900; Crowd number: 30
ZT Family: Even-Toed Ungulate; ZT Genus: Camel
Minimum happiness needed for chance of breeding: 95
Preferred shelter: Small Stable
Preferred ZT shelter allowing any animal without hack: Small Concrete Shelter

Exhibit Preferences:

Foliage:
Palm Tree, Quiver Tree, Prickly Pear Cactus, Sand Bush (NA)
Doum Palm Tree (NA), Yucca Tree (ES), Agave Cactus (ES)

Rocks:
Large Rock, Small Rock, Medium Rock, Desert Rock Formation
Medium Desert Rock (DD), Small Desert Rock (ES), Desert Rock (NA)

Specifically liked shelters:
Small Stable, Stable, Large Stable, Small Concrete Shelter, Concrete Shelter
Large Concrete Shelter, Small Wood Shelter, Wood Shelter, Large Wood Shelter

Exhibit Construction:

Number of animals allowed per exhibit: 1-10 with 20 squares for each adult

Exhibit size (for 2 adults): 40 grid squares

Terrain (for exhibit with 40 grid squares):
35 Sand, 4 Dirt, 1 Fresh Water

Foliage (for exhibit with 40 grid squares):
1 grid square should contain foliage.
Foliage that would give the most happiness: Palm Tree
Since this is a small plant, greatest happiness will occur
if the grid square contains 4 of this plant.

Rocks (for exhibit with 40 grid squares):
5 Small Rock, which is its most liked rock

Jay

Results From Configuration Checking (2022-10-29 checker version):

eleseal.ai date: Thu May 01 16:26:14 2003
*** Warning: No cPrefIconID in [f/Characteristics/Integers] section.
*** Warning: No cPrefIconID in [y/Characteristics/Integers] section.
*** Warning: Action surface_rest is in BehaviorSet, but is not in Animations.
*** Warning: Action submerged_rest is in BehaviorSet, but is not in Animations.
*** Warning: Sound gsick is in BehaviorSet, but is not in [Sounds].
*** Warning: Has fDustBall and sound, but no 'dustball=' sound setting.
*** Warning: Has fDustBall, sound, + cSwims not 0, but no 'waterball=' sound.
*** Warning: No fPlay... type of line before fPlayTime line.
*** Warning: No fPlay... type of line or fDie line after fPlayTime line.
* Efficiency: Line pair with 2nd being 'v=0' not needed in [cSuitableObjects].

Animal Type: sealion

Elephant Seal

The northern elephant seal, or Mirounga angustirostris, is the second largest
seal in the world (the southern elephant seal is the largest). An adult male
of the species can grow over 13 feet long and weigh as much as 5,000 pounds.
The elephant seal gets their name from the large nose of the mature male
members of this species, which normally resembles the trunk of an elephant.
When these animals get angry, however, they can inflate their noses to warn
off their rivals in dominance fights.
   (plus 5 other paragraphs)

Animal Characteristics:

Habitat: Aquatic; Location: Northern Pacific Ocean
Cost: 1500; Crowd number: 40
ZT Family: Pinniped; ZT Genus: Northern Elephant Seal
Minimum happiness needed for chance of breeding: 90
Animal can swim in water terrain.
Animal can swim in tanks with minimum depth of 4 levels.

Exhibit Preferences:

Foliage:
Horsetail (DD), Arctic Birch Tree (DD), Arctic Grass (DD), Arctic Bush (DD)
Beach Grass (MM)

Rocks:
Large Rock, Small Rock, Medium Rock, Small Snowy Rock, Medium Snowy Rock
Large Snowy Rock, Large Snowy Rock - Medium, Small Ocean Floor Rock (MM)
Medium Coral Formation (MM), Large Ocean Floor Rock (MM)
Medium Ocean Floor Rock (MM), Large Coral Formation (MM), Iceberg (MM)
Isle Rock (MM)

Other specifically liked objects:
Snowy Rock Formation, Ice Floe (MM), Raft (MM)

Other specifically tolerated objects:
Tank Filter (MM)

Exhibit Construction:

Number of animals allowed per exhibit: 2-6 with 50 squares for each adult

Exhibit size (for 2 adults): 100 grid squares

Terrain (for exhibit with 100 grid squares):
75 Salt Water, 15 Gray Stone, 10 Snow

Foliage (for exhibit with 100 grid squares):
6 grid squares should contain foliage.
Foliage that would give the most happiness: Beach Grass (MM)
Since this is a small plant, greatest happiness will occur
if each of the 6 grid squares contains 4 of this plant.

Rocks (for exhibit with 100 grid squares):
24 Small Rock, which is its most liked rock

Jay

Results From Configuration Checking (2022-10-29 checker version):

emppeng.ai date: Thu Jun 05 15:45:02 2003
*** Warning: No cPrefIconID in [f/Characteristics/Integers] section.
*** Warning: No cPrefIconID in [y/Characteristics/Integers] section.
*** Warning: f= has Baby1, but there is no BehaviorSet\Baby1].
*** Warning: fPlay in bSleep for land animal that can be in water.
*** Warning: fPlay in bSleep for land animal that can be in water.
*** Warning: fPlay in bSleep for land animal that can be in water.
*** Warning: fPlay in bSleep for land animal that can be in water.
*** Warning: fPlay in bSleep for land animal that can be in water.
*** Warning: fPlay in bDie for land animal that can be in water.
*** Warning: fPlay in bDie for land animal that can be in water.
*** Warning: fPlay in bDie for land animal that can be in water.
*** Warning: fPlay in bDie for land animal that can be in water.
*** Warning: fPlay in bSick for land animal that can be in water.
*** Warning: fPlay in bSick for land animal that can be in water.
*** Warning: fPlay in bSick for land animal that can be in water.
*** Warning: fPlay in bSick for land animal that can be in water.
*** Warning: fPlay in bSick for land animal that can be in water.
*** Warning: fPlay in bSick for land animal that can be in water.
*** Warning: fPlay in bSleep for land animal that can be in water.
*** Warning: fPlay in bSleep for land animal that can be in water.
*** Warning: fPlay in bSleep for land animal that can be in water.
*** Warning: fPlay in bSleep for land animal that can be in water.
*** Warning: fPlay in bSleep for land animal that can be in water.
*** Warning: fPlay in bDie for land animal that can be in water.
*** Warning: fPlay in bDie for land animal that can be in water.
*** Warning: fPlay in bDie for land animal that can be in water.
*** Warning: fPlay in bDie for land animal that can be in water.
*** Warning: fPlay in bSick for land animal that can be in water.
*** Warning: fPlay in bSick for land animal that can be in water.
*** Warning: fPlay in bSick for land animal that can be in water.
*** Warning: fPlay in bSick for land animal that can be in water.
*** Warning: fPlay in bSick for land animal that can be in water.
*** Warning: fPlay in bSick for land animal that can be in water.
*** Warning: fPlay in bCaughtGuest for land animal that can be in water.
*** Warning: No fPlay... type of line before fPlayTime line.
*** Warning: No fPlay... type of line or fDie line after fPlayTime line.

Animal Type: emppeng

Emperor Penguin

Emperor penguins are the largest species of penguin, standing 3.7 feet tall
and weighing 60 to 90 pounds. As birds that spend most of their lives at sea,
penguins have traded flight for the ability to swim underwater. Emperor
penguins swim at speeds ranging from five to almost nine miles per hour. They
are terrific divers; dives of up to 1,700 feet in depth and 18 minutes in
length have been recorded.
   (plus 7 other paragraphs)

Animal Characteristics:

Habitat: Tundra; Location: Antarctica
Cost: 1100; Crowd number: 30
ZT Family: Bird; ZT Genus: Penguin
Minimum happiness needed for chance of breeding: 20
Preferred shelter: Small Concrete Shelter
Animal can swim in water terrain.
Animal can swim in tanks.

Exhibit Preferences:

Foliage:
Arctic Birch Tree (DD), Arctic Grass (DD), Arctic Bush (DD), Snowy Tree (CC)
Snowy Bush (CC), Snowy Grass (CC)

Rocks:
Small Snowy Rock, Medium Snowy Rock, Large Snowy Rock
Large Snowy Rock - Medium, Arctic Rock (CC)

Specifically liked shelters:
Snowy Rock Cave, Small Concrete Shelter, Concrete Shelter
Large Concrete Shelter, Small Wood Shelter, Wood Shelter, Large Wood Shelter

Other specifically liked objects:
Snowy Rock Formation, Ice Floe (MM), Raft (MM)

Other specifically tolerated objects:
Tank Filter (MM)

Exhibit Construction:

Number of animals allowed per exhibit: 2-16 with 15 squares for each adult

Exhibit size (for 2 adults): 30 grid squares

Terrain (for exhibit with 30 grid squares):
18 Salt Water, 12 Snow

Foliage (for exhibit with 30 grid squares):
No foliage should be used.

Rocks (for exhibit with 30 grid squares):
7 Small Snowy Rock, which is its most liked rock

Jay

Results From Configuration Checking (2022-10-29 checker version):

gemsbok.ai date: Wed Sep 05 16:03:18 2001
*** Warning: No cPrefIconID in [f/Characteristics/Integers] section.
*** Warning: No cPrefIconID in [y/Characteristics/Integers] section.
*** Warning: f= has Baby1, but there is no BehaviorSet\Baby1].
*** Warning: No fPlay... type of line before fPlayTime line.
*** Warning: No fPlay... type of line or fDie line after fPlayTime line.

Animal Type: gemsbok

Gemsbok

Gemsbok are the largest of the straight-horned African antelopes. They range
in small herds of variable size. Gemsbok are striking animals, with
distinctive black stripes marking their faces, throats, and backs. Their horns
are very long and straight. Gemsbok have excellent eyesight, hearing, and
smell.
   (plus 5 other paragraphs)

Animal Characteristics:

Habitat: Desert; Location: Africa
Cost: 900; Crowd number: 30
ZT Family: Even-Toed Ungulate; ZT Genus: Gazelle
Minimum happiness needed for chance of breeding: 90
Preferred shelter: Small Stable
Preferred ZT shelter allowing any animal without hack: Small Concrete Shelter
Animal can jump.

Exhibit Preferences:

Foliage:
Palm Tree, Quiver Tree, Prickly Pear Cactus, Sand Bush (NA)
Doum Palm Tree (NA), Yucca Tree (ES), Agave Cactus (ES)

Rocks:
Large Rock, Small Rock, Medium Rock, Desert Rock Formation
Medium Desert Rock (DD), Small Desert Rock (ES), Desert Rock (NA)

Specifically liked shelters:
Small Stable, Stable, Large Stable, Small Concrete Shelter, Concrete Shelter
Large Concrete Shelter, Small Wood Shelter, Wood Shelter, Large Wood Shelter

Exhibit Construction:

Number of animals allowed per exhibit: 3-15 with 20 squares for each adult

Exhibit size (for 3 adults): 60 grid squares

Terrain (for exhibit with 60 grid squares):
42 Sand, 9 Savannah Grass, 6 Dirt, 3 Fresh Water

Foliage (for exhibit with 60 grid squares):
2 grid squares should contain foliage.
Foliage that would give the most happiness: Palm Tree
Since this is a small plant, greatest happiness will occur
if each of the 2 grid squares contains 4 of this plant.

Rocks (for exhibit with 60 grid squares):
5 Small Rock, which is its most liked rock

Jay

Results From Configuration Checking (2022-10-29 checker version):

anteater.ai date: Tue Sep 04 20:05:40 2001
*** Warning: No cPrefIconID in [f/Characteristics/Integers] section.
*** Warning: No cPrefIconID in [y/Characteristics/Integers] section.
*** Warning: f= has Baby1, but there is no BehaviorSet\Baby1].
*** Warning: No fPlay... type of line before fPlayTime line.
*** Warning: No fPlay... type of line or fDie line after fPlayTime line.

Animal Type: anteater

Giant Anteater

Giant anteaters are primarily found in the savannahs and grasslands of Central
and South America. These animals are gray with distinctive black and white
markings, and their narrow bodies are about the size of a large dog. Anteaters
are covered in coarse hair, which helps to protect them from insect bites.
Anteaters lack teeth and their jaws can only open half an inch. Their chief
distinguishing characteristic is an extremely long, cylindrical snout, which
the anteater thrusts directly into ant and termite colonies when searching for
food.
   (plus 5 other paragraphs)

Animal Characteristics:

Habitat: Rainforest; Location: South America
Cost: 600; Crowd number: 20
ZT Family: Edentate; ZT Genus: Anteater
Minimum happiness needed for chance of breeding: 95
Preferred shelter: Large Burrow
Preferred ZT shelter allowing any animal without hack: Small Concrete Shelter

Exhibit Preferences:

Foliage:
Ulmo Tree, Llala Palm Tree, Kapok Tree, Thouarsus Cycad Tree (DD)
Fern Bush (DD), Leptocycas Tree (DD), Williamsonia Tree (DD)
Fallen Rainforest Tree (ES), Rainforest Stump (ES), Rafflesia (ES)
Giant Ficus Tree (ES), Durian Tree (ES)

Rocks:
Stone Ruins, Rainforest Rock Formation, Mossy Rainforest Rock (ES)
Limestone Rock (ES)

Specifically liked shelters:
Small Burrow, Burrow, Large Burrow, Small Concrete Shelter, Concrete Shelter
Large Concrete Shelter, Small Wood Shelter, Wood Shelter, Large Wood Shelter

Exhibit Construction:

Number of animals allowed per exhibit: 1-3 with 15 squares for each adult

Exhibit size (for 2 adults): 30 grid squares

Terrain (for exhibit with 30 grid squares):
24 Rainforest Floor, 2 Grass, 3 Dirt, 1 Fresh Water

Foliage (for exhibit with 30 grid squares):
4 grid squares should contain foliage.
Foliage that would give the most happiness: Ulmo Tree
Since this is a small plant, greatest happiness will occur
if each of the 4 grid squares contains 4 of this plant.

Rocks (for exhibit with 30 grid squares):
No rocks should be used.

Jay

Results From Configuration Checking (2022-10-29 checker version):

panda.ai date: Tue Sep 18 19:11:12 2001
*** Warning: No cPrefIconID in [f/Characteristics/Integers] section.
*** Warning: No cPrefIconID in [y/Characteristics/Integers] section.
*** Warning: f= has Baby1, but there is no BehaviorSet\Baby1].
*** Warning: Sound moan1 is in BehaviorSet, but is not in [Sounds].
*** Warning: Sound placesound is in BehaviorSet, but is not in [Sounds].
*** Warning: No fPlay... type of line before fPlayTime line.
*** Warning: No fPlay... type of line or fDie line after fPlayTime line.

Animal Type: panda

Giant Panda

The giant panda is one of the rarest and most critically endangered species in
the world, with probably no more than 1,100 left in the wild. The giant panda
lives in the highlands of Sichuan, Shaanxi, and Gansu provinces in southwest
China, at elevations between 5,000 and 10,000 feet. The damp climate supports
dense stands of bamboo, the panda's primary food source. The landscape is
varied, composed of forest floor broken by grass, gray rock, and snow. This
forbidding, inaccessible terrain also offers a defensive advantage for the
panda.
   (plus 5 other paragraphs)

Animal Characteristics:

Habitat: Highland; Location: China
Cost: 5000; Crowd number: 10; Bash strength: 15
ZT Family: Raccoon; ZT Genus: Panda
Minimum happiness needed for chance of breeding: 99
Preferred shelter: Panda Rock Cave
Preferred ZT shelter allowing any animal without hack: Small Concrete Shelter
Animal can jump.

Exhibit Preferences:

Foliage:
Bamboo, Himalayan Birch Tree, Himalayan Pine Tree

Rocks:
Large Rock, Small Rock, Medium Rock, Large Highland Rock
Medium Highland Rock (DD), Highland Rock (CC)

Specifically liked shelters:
Rock Cave, Panda Rock Cave, Small Concrete Shelter, Small Concrete Shelter
Large Concrete Shelter, Small Wood Shelter, Wood Shelter, Large Wood Shelter

Other specifically liked objects:
Highland Rock Formation

Exhibit Construction:

Number of animals allowed per exhibit: 1-2 with 20 squares for each adult

Exhibit size (for 2 adults): 40 grid squares

Terrain (for exhibit with 40 grid squares):
32 Coniferous Floor, 2 Gray Stone, 2 Snow, 1 Fresh Water, 3 Grass

Foliage (for exhibit with 40 grid squares):
5 grid squares should contain foliage.
Foliage that would give the most happiness: Himalayan Birch Tree
Since this is a small plant, greatest happiness will occur
if each of the 5 grid squares contains 4 of this plant.

Rocks (for exhibit with 40 grid squares):
3 Small Rock, which is its most liked rock

Elevation: Of the 40 squares, 5 nonadjacent squares should be elevated.

Jay

Results From Configuration Checking (2022-10-29 checker version):

giraffe.ai date: Tue Sep 03 16:04:30 2002
*** Warning: No cPrefIconID in [f/Characteristics/Integers] section.
*** Warning: No cPrefIconID in [y/Characteristics/Integers] section.
*** Warning: f= has Baby1, but there is no BehaviorSet\Baby1].
*** Warning: BehaviorSet\bChasePrey] section does not have '(prey,'.
*** Warning: No fPlay... type of line before fPlayTime line.
*** Warning: No fPlay... type of line or fDie line after fPlayTime line.

Animal Type: giraffe

Giraffe

Giraffes dwell on the African savannah south of the Sahara Desert. They are
generally found in wooded grassland areas. The word "giraffe" comes from the
Arab word xirapha (zee-RAF-ah), which means "the one that walks very fast."
The Egyptians and Greeks believed that these creatures were a mixture of camel
and leopard, and so called them "camelopards." The giraffe's hide, with its
unique pattern of dark brown spots upon a tan background, provides it with
excellent camouflage against the savannah plain. An individual giraffe's
markings are as unique as a fingerprint.
   (plus 4 other paragraphs)

Animal Characteristics:

Habitat: Savannah; Location: Africa
Cost: 1600; Crowd number: 30
ZT Family: Even-Toed Ungulate; ZT Genus: Giraffe
Minimum happiness needed for chance of breeding: 97
Preferred shelter: Large Giraffe Shelter
Animal can jump.

Exhibit Preferences:

Foliage:
Acacia Caffra Tree, Thorn Acacia Tree, Yellow Fever Tree, Baobab Tree
Umbrella Thorn Tree, Sigillaria Tree (DD), Senegal Date Palm (ES)

Rocks:
Large Rock, Small Rock, Medium Rock, Medium Savannah Rock (DD)
Termite Mound (ES)

Specifically liked shelters:
Small Giraffe Shelter, Large Giraffe Shelter

Exhibit Construction:

Number of animals allowed per exhibit: 2-10 with 35 squares for each adult

Exhibit size (for 2 adults): 70 grid squares

Terrain (for exhibit with 70 grid squares):
58 Savannah Grass, 4 Sand, 7 Dirt, 1 Fresh Water

Foliage (for exhibit with 70 grid squares):
9 grid squares should contain foliage.
Foliage that would give the most happiness: Umbrella Thorn Tree
Since this is a small plant, greatest happiness will occur
if each of the 9 grid squares contains 4 of this plant.

Rocks (for exhibit with 70 grid squares):
3 Small Rock, which is its most liked rock

Jay

Results From Configuration Checking (2022-10-29 checker version):

graywolf.ai date: Tue Sep 04 20:05:42 2001
*** Warning: No cPrefIconID in [f/Characteristics/Integers] section.
*** Warning: No cPrefIconID in [y/Characteristics/Integers] section.
*** Warning: f= has Baby1, but there is no BehaviorSet\Baby1].
*** Warning: No fPlay... type of line before fPlayTime line.
*** Warning: No fPlay... type of line or fDie line after fPlayTime line.

Animal Type: graywolf

Gray Wolf

As the largest member of the dog family, a gray wolf can weigh anywhere from
70 to 115 pounds and is bigger than the average German shepherd dog. The coat
of the gray wolf can actually range in color from pure white to coal black. It
is believed that all dogs are descended from Middle Eastern wolves that were
tamed around 12,000 years ago.
   (plus 8 other paragraphs)

Animal Characteristics:

Habitat: Coniferous Forest; Location: North America
Cost: 900; Crowd number: 20
ZT Family: Canine; ZT Genus: Wolf
Minimum happiness needed for chance of breeding: 95
Preferred shelter: Rock Cave
Preferred ZT shelter allowing any animal without hack: Small Concrete Shelter
Animal can jump.
Animal can climb cliffs.

Exhibit Preferences:

Foliage:
Wild Olive Tree, Elm Tree, Pacific Dogwood Tree, Cherry Tree
Lodgepole Pine Tree, Maple Tree, Fir Tree, Pine Tree, Thornless Mesquite Tree
Birch Tree, Spruce Tree, Yellow Cedar Tree, Trembling Aspen Tree
Globe Willow Tree, Japanese Maple Tree, Deciduous Bush, Weeping Willow Tree
White Oak Tree, Western Red Cedar Tree, Club Moss Shrub (DD)
Walchian Conifer Tree (DD), Dawn Redwood Tree (DD), Gingko Tree (DD)
Glossopteris Tree (DD), Lepidodendron Tree (DD), Magnolia Tree (DD)
Norfolk Island Pine Tree (DD), Bonsai (CC), Snowbell Tree (CC)

Rocks:
Large Rock, Small Rock, Medium Rock, Deciduous Forest Rock Formation
Coniferous Forest Rock Formation, Medium Coniferous Rock (DD)

Specifically liked shelters:
Rock Cave, Small Concrete Shelter, Concrete Shelter, Large Concrete Shelter
Small Wood Shelter, Wood Shelter, Large Wood Shelter

Exhibit Construction:

Number of animals allowed per exhibit: 4-20 with 35 squares for each adult

Exhibit size (for 4 adults): 140 grid squares

Terrain (for exhibit with 140 grid squares):
70 Coniferous Floor, 7 Fresh Water, 28 Deciduous Floor, 35 Grass

Foliage (for exhibit with 140 grid squares):
20 grid squares should contain foliage.
Foliage that would give the most happiness: Spruce Tree
Since this is a small plant, greatest happiness will occur
if each of the 20 grid squares contains 4 of this plant.

Rocks (for exhibit with 140 grid squares):
11 Small Rock, which is its most liked rock

Jay

Results From Configuration Checking (2022-10-29 checker version):

flamingo.ai date: Tue Sep 03 16:04:30 2002
*** Warning: No cPrefIconID in [f/Characteristics/Integers] section.
*** Warning: No cPrefIconID in [y/Characteristics/Integers] section.
*** Warning: There is no [cCompatibleAnimals] section.
*** Warning: f= has Baby1, but there is no BehaviorSet\Baby1].
*** Warning: fPlay in bSleep for land animal that can be in water.
*** Warning: fPlay in bSleep for land animal that can be in water.
*** Warning: fPlay in bSleep for land animal that can be in water.
*** Warning: fPlay in bSleep for land animal that can be in water.
*** Warning: fPlay in bSleep for land animal that can be in water.
*** Warning: fPlay in bDie for land animal that can be in water.
*** Warning: fPlay in bDie for land animal that can be in water.
*** Warning: fPlay in bDie for land animal that can be in water.
*** Warning: fPlay in bDie for land animal that can be in water.
*** Warning: fPlay in bSick for land animal that can be in water.
*** Warning: fPlay in bSick for land animal that can be in water.
*** Warning: fPlay in bSick for land animal that can be in water.
*** Warning: fPlay in bSick for land animal that can be in water.
*** Warning: fPlay in bSick for land animal that can be in water.
*** Warning: fMove in bChasePrey for land animal that can be in water.
*** Warning: fPlay in bCaughtGuest for land animal that can be in water.
*** Warning: fMove in bRun for land animal that can be in water.
*** Warning: No fPlay... type of line before fPlayTime line.
*** Warning: No fPlay... type of line or fDie line after fPlayTime line.

Animal Type: flamingo

Greater Flamingo

The word flamingo comes from the Latin word for flame. Greater flamingos are
beautiful birds known for their distinctive pink plumage and their long,
graceful necks and legs. They reach an average height of four feet, making
them one of the tallest birds in the world.
   (plus 6 other paragraphs)

Animal Characteristics:

Habitat: Savannah; Location: Africa
Cost: 750; Crowd number: 30
ZT Family: Bird; ZT Genus: Flamingo
Minimum happiness needed for chance of breeding: 90
Animal can swim in water terrain.

Exhibit Preferences:

Foliage:
Thorn Bush, Tall Grass, Water Reed, Sigillaria Tree (DD)
Senegal Date Palm (ES)

Rocks:
Medium Savannah Rock (DD), Termite Mound (ES)

Exhibit Construction:

Number of animals allowed per exhibit: 2-20 with 15 squares for each adult

Exhibit size (for 2 adults): 30 grid squares

Terrain (for exhibit with 30 grid squares):
18 Fresh Water, 3 Sand, 3 Savannah Grass, 6 Dirt

Foliage (for exhibit with 30 grid squares):
1 grid square should contain foliage.
Foliage that would give the most happiness: Water Reed
Since this is a small plant, greatest happiness will occur
if the grid square contains 4 of this plant.

Rocks (for exhibit with 30 grid squares):
1 Medium Savannah Rock (DD), which is its most liked rock